Disputation i medie- och kommunikationsvetenskap
Raul Ferrer Conill försvarar sin doktorsavhandling i medie- och kommunikationsvetenskap, "Gamifing the News: Exploring the introduction of game elements into digital journalism"
Nedan följer en kort beskrivning av innehållet (ur baksidestexten):
”Would you read more news if you could earn points, win badges, unlock content, or level up? Would a journalist write more often to be on top of a leaderboard?
Various digital newspapers have integrated gamification as a way to incentivize user behavior with game elements. However, the ways news organizations use gamification and the behaviors they target are not homogenous. This dissertation studied four news organizations – the Guardian, Bleacher Report, the Times of India, and Al Jazeera – that use gamification in surprisingly different ways. From giving incentives and rewards to their readers, to crafting new storytelling techniques. From creating a system where journalists are the players, to calling the readers to participate in a crowdsourcing investigative initiative. The results suggest that a complex interplay between the professional and commercial logics of journalism and the hedonic and utilitarian logics of gamification shapes the implementation of gamified systems.
But, is it all fun and games, or are there other concerns about how news organizations and newsworkers are gamifying the news?
Händelsen är öppen för allmänheten.
Medverkande
- Seth Lewis, professor and founding holder of the Shirley Papé Chair in Emerging Media, opponent, University of Oregon
- Gunnar Nygren, professor, betygsnämnd, Södertörns högskola
- Pille Pruulmann Vengerfeldt, professor, betygsnämnd, Malmö universitet
- John Sören Pettersson, professor, betygsnämnd, Karlstad universitet
Upplysningar
- Åsa Nilsson
- Telefon: 054-700 1447
- E-post: asa.nilsson@kau.se